Puzzle guide / Current issue status

Last Locked Door Guide

Solve the last locked door at home using the gnome clue, understand the 9217 versus 9271 conflict and recover safely if the interaction disappears.

DIRECT ANSWER

The short version

If the keypad is active, use the four-gnome clue (most reports give 9217; 9271 remains a community conflict). Update 4 fixed progression cases, but post-patch replies are mixed: the door may open while Zbyszek stays inactive. That is separate from a missing door prompt.

Last verified:

What Update 6 says about Zbyszek

The official fix concerns saving after receiving Zbyszek's lockpick. It does not confirm a fix for a missing final-door prompt or an inactive NPC after the door opens. Older door reports remain dated community evidence; the two reported keypad orders still require checking the four gnome clues.

Do not mix up the two home doors

The earlier home door uses 1974 from the year on a windowsill photograph. The last locked door is the separate four-gnome puzzle.

  • First home door — photograph year
  • Last home door — four garden gnomes

Read the four-gnome clue

  1. Find all four gnomes.
  2. Note the digit associated with each one.
  3. Follow the direction each gnome points.
  4. Write the order before opening the keypad.
  5. Clear the keypad fully before one clean attempt.

Spoiler: reported gnome-code orders

Show spoiler

The detailed guide records 9217. A community comment reports 9271, so the conflict appears to be digit order rather than a different puzzle. Reconstruct the pointing order shown in your save if the first sequence fails.

  • Primary community answer — 9217
  • Conflicting community report — 9271

Door has no interaction or trophy room closes

Players have separately reported that the last door or trophy-room interaction can become unavailable. Version 1.0.15 fixed broad object-interaction blockers, but the changelog does not name this exact door, so it remains community-reported until reproduced or officially addressed.

Safe recovery sequence

  1. Confirm version 1.0.15 is installed.
  2. Do not overwrite the last save from before the door state changed.
  3. Reload that older manual or autosave once.
  4. Revisit the gnomes before approaching the keypad.
  5. If the prompt is still absent, preserve both saves and report the door, trophy-room state and screenshot.

Identify the door state first

Symptom and next safe step
StateWhat to do
Keypad is activeOrder the four gnome digits; try 9217 and treat 9271 as a reported community conflict.
No keypad and no promptDo not brute-force codes. Preserve a pre-trigger save and report the exact progression state.
Trophy room opened, then closed againTreat this as save state; do not overwrite the slot and compare an earlier backup.

Fresh post-1.0.15 report cluster

Several independent threads describe a completed game or replay where the third or final door offers no interaction. That is a stronger signal than a single post, but there is still no official confirmation or universal fix.

After Update 4: separate the door from Zbyszek

Post-update state and the useful report
StateNext step
No door promptKeep the pre-trigger save; a code cannot activate an inactive panel.
Door open, Zbyszek staticReport the NPC state separately with visible progress and the save.
Interaction worksContinue; this does not prove a universal fix for every save.

Source log

Where this answer comes from

  1. Official August 18 changelog for version 1.0.15, including interaction, mounting, tile, heavy-object and localization fixes.
  2. Community guide explaining the four-gnome clue; its comments also document a conflicting digit order.
  3. Player report that the last locked door could not be opened despite following the clue.
  4. Post-launch report of the final room or trophy-room interaction becoming unavailable.
  5. Current player bug reports used to identify reproducible symptoms after 1.0.15, not to declare universal bugs.
  6. Fresh post-1.0.15 thread with multiple players reporting no interaction prompt at the final door.
  7. Separate report of the third door remaining unavailable after replay, with no interaction prompt while Zbyszek stands nearby.
  8. Post-Update 4 replies report mixed states: the door may open while Zbyszek remains static and cannot be interacted with.
  9. Official Update 4 notes covering save and objective-state improvements, hanging-object placement, mission changes, crash and progression fixes, collectibles, tiles, optimization and localization. The announcement does not publish a numeric version.
  10. official sourceSteam — Update 6
    September 21 save, mission, interaction and language changes.

Found a stronger source or an outdated fact? Send Andrew a correction.

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