Puzzle guide / Current issue status
Last Locked Door Guide
Solve the last locked door at home using the gnome clue, understand the 9217 versus 9271 conflict and recover safely if the interaction disappears.
The short version
If the keypad is active, use the four-gnome clue (most reports give 9217; 9271 remains a community conflict). Update 4 fixed progression cases, but post-patch replies are mixed: the door may open while Zbyszek stays inactive. That is separate from a missing door prompt.
Last verified:
What Update 6 says about Zbyszek
The official fix concerns saving after receiving Zbyszek's lockpick. It does not confirm a fix for a missing final-door prompt or an inactive NPC after the door opens. Older door reports remain dated community evidence; the two reported keypad orders still require checking the four gnome clues.
Do not mix up the two home doors
The earlier home door uses 1974 from the year on a windowsill photograph. The last locked door is the separate four-gnome puzzle.
- First home door — photograph year
- Last home door — four garden gnomes
Read the four-gnome clue
- Find all four gnomes.
- Note the digit associated with each one.
- Follow the direction each gnome points.
- Write the order before opening the keypad.
- Clear the keypad fully before one clean attempt.
Spoiler: reported gnome-code orders
Show spoiler
The detailed guide records 9217. A community comment reports 9271, so the conflict appears to be digit order rather than a different puzzle. Reconstruct the pointing order shown in your save if the first sequence fails.
- Primary community answer — 9217
- Conflicting community report — 9271
Door has no interaction or trophy room closes
Players have separately reported that the last door or trophy-room interaction can become unavailable. Version 1.0.15 fixed broad object-interaction blockers, but the changelog does not name this exact door, so it remains community-reported until reproduced or officially addressed.
Safe recovery sequence
- Confirm version 1.0.15 is installed.
- Do not overwrite the last save from before the door state changed.
- Reload that older manual or autosave once.
- Revisit the gnomes before approaching the keypad.
- If the prompt is still absent, preserve both saves and report the door, trophy-room state and screenshot.
Identify the door state first
| State | What to do |
|---|---|
| Keypad is active | Order the four gnome digits; try 9217 and treat 9271 as a reported community conflict. |
| No keypad and no prompt | Do not brute-force codes. Preserve a pre-trigger save and report the exact progression state. |
| Trophy room opened, then closed again | Treat this as save state; do not overwrite the slot and compare an earlier backup. |
Fresh post-1.0.15 report cluster
Several independent threads describe a completed game or replay where the third or final door offers no interaction. That is a stronger signal than a single post, but there is still no official confirmation or universal fix.
After Update 4: separate the door from Zbyszek
| State | Next step |
|---|---|
| No door prompt | Keep the pre-trigger save; a code cannot activate an inactive panel. |
| Door open, Zbyszek static | Report the NPC state separately with visible progress and the save. |
| Interaction works | Continue; this does not prove a universal fix for every save. |
Source log
Where this answer comes from
- official sourceOfficial Update 3 — changelog 1.0.15Official August 18 changelog for version 1.0.15, including interaction, mounting, tile, heavy-object and localization fixes.
- community sourceSteam Guide — Last Locked Door CodeCommunity guide explaining the four-gnome clue; its comments also document a conflicting digit order.
- community sourceSteam discussion — last locked doorPlayer report that the last locked door could not be opened despite following the clue.
- community sourceSteam Bug Reports — last room interactionPost-launch report of the final room or trophy-room interaction becoming unavailable.
- community sourceSteam Community — Bug ReportsCurrent player bug reports used to identify reproducible symptoms after 1.0.15, not to declare universal bugs.
- community sourceSteam Discussions — finished game, last door has no promptFresh post-1.0.15 thread with multiple players reporting no interaction prompt at the final door.
- community sourceSteam Bug Reports — third door unavailable after replaySeparate report of the third door remaining unavailable after replay, with no interaction prompt while Zbyszek stands nearby.
- community sourceSteam Bug Reports — final door opens but Zbyszek stays inactivePost-Update 4 replies report mixed states: the door may open while Zbyszek remains static and cannot be interacted with.
- official sourceOfficial Update 4 — August 27 changelogOfficial Update 4 notes covering save and objective-state improvements, hanging-object placement, mission changes, crash and progression fixes, collectibles, tiles, optimization and localization. The announcement does not publish a numeric version.
- official sourceSteam — Update 6September 21 save, mission, interaction and language changes.
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